TXG/MNX Posted August 8, 2007 Report Share Posted August 8, 2007 Hi, Check this out midimaze clone source code in C for pc and tos systems. Would be nice to see a quickport of this to the JAG Link to comment Share on other sites More sharing options...
Rogerbuwagyu Posted July 17, 2012 Report Share Posted July 17, 2012 Hi, Check this out midimaze clone source code in C for pc and tos systems. Would be nice to see a quickport of this to the JAG OHho thanks many many great thanks Link to comment Share on other sites More sharing options...
Tyrant Posted July 18, 2012 Report Share Posted July 18, 2012 Hi, Check this out midimaze clone source code in C for pc and tos systems. Would be nice to see a quickport of this to the JAG OHho thanks many many great thanks Shiney. I never played the original, so tell me, could the gameplay work with a dungeon-master style of fake-3D interface? If so, it could work well as a Jaguar/Lynx cross-platform game. Link to comment Share on other sites More sharing options...
Gunstar Posted July 20, 2012 Report Share Posted July 20, 2012 Hi, Check this out midimaze clone source code in C for pc and tos systems. Would be nice to see a quickport of this to the JAG OHho thanks many many great thanks Shiney. I never played the original, so tell me, could the gameplay work with a dungeon-master style of fake-3D interface? If so, it could work well as a Jaguar/Lynx cross-platform game. Put it this way; the Atari 8-bit has MidiMaze and can be connected to play multi-player with the 16-bit ST, so I think the Jaguar could handle it, and the Lynx for that matter, the lynx connected to other lynx's and the Atari 8/16/32/64-bit machines can connect to and amongst each other. And, the graphic movement is far better on existing versions than Dungeon-master style 3D, they are fluidly moving games. 8-bit midi-maze: http://www.youtube.com/watch?v=ZouboBEULS8 ST Midi-maze: Gameboy Faceball/midi-maze: http://www.youtube.com/watch?v=ZouboBEULS8 Link to comment Share on other sites More sharing options...
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