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sh3-rg

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Everything posted by sh3-rg

  1. Removers's MOD Player vs U-235 Sound Engine

    I think Seb's latest version of the Removers player is very advanced, very high replay quality and supports mods with up to 8 channels (though might be remembering it wrong, sorry!). OK I searched, there's a post about it here. I don't know that anyone has really put one against the other, all I can say for sure is that u235 outperforms Sinister (Tempest 2000) player as I've seen the difference when it is swapped out.
  2. happy new year !

    Happy New Year everyone! Agree with GT - Jaguar releases will again take a step up in both number and quality this year if what DrTypo and GroovyBee have hinted at are anything to go by :-) Jaguar - the stand-out homebrew platform in 2013?
  3. A new jaguar fan is born !

    Félicitations!
  4. Kobayashi Maru: Final

    Reboot of Jagware and RGCD are pleased to announce the imminent release of Kobayashi Maru:Final. KM:F is an updated and fine-tuned version of Reboot's freely-released game of a year ago. The game is our version of an arcade favourite from the early 80s. Use your rotary controller (adjustable to allow for sensitivity of your particular spinner) or regular Jaguar pad to steer your warpship in this arcade space shooter, battling countless drones and huge boss craft in ever-tougher waves of attack. Featuring subtle use of the Jaguar's RMW graphics capabilities, background graphics blend together as you tear around in the upper atmosphere over 4 worlds. This version of the game has updated graphics, new sound effects, webscores and of course supports Memory Track game saves. The physical copy comes cellophane wrapped in a standard DVD box with full colour printed inlay and full face printed, glass-mastered CD, direct from the factory (100% professionally produced in the UK). Cost and shipping charges will be available on the RGCD site once the game becomes available (should be by the end of the weekend (Sun 2nd Dec) if everything goes to plan). Attendees at the recent eJagfest 2012 event were offered the game early at a discount as they supported the super-limited mini format release of the original version last year - thanks to all who picked it up at the weekend. Why are we now using a publisher and not making/selling games ourselves? We have limited time to work on our games for various reasons - we'd rather use that time making the games instead of assembling boxes and burning discs etc. Reboot's future releases on CD will be sold to generate a profit to be used towards the huge costs involved in manufacturing our (Jagware) flashcarts and allowing us to create bigger, better games in future (for example Rebooteroids) and offer them at a really good price without the need for pre-orders etc. Supporting our releases via our new publisher will hopefully help us reach our target of producing our first jagtopus flash cart-based games in the new year.
  5. Old JagCD 3D anaglyph test

    256 MB (269,056,893 bytes)
  6. Old JagCD 3D anaglyph test

    I tried it, unfortunately after the "Licensed to Atari" bit, the FF logo appears, scrolls right & gets corrupted. Nothing more happens
  7. Old JagCD 3D anaglyph test

    Grabbing it now, will let you know how it works out :-)
  8. Matmook's day !!

    Another year older and another cake to eat - happy birthday, Matmook
  9. Another Jagware release JiFFI is a tool for windows & Atari 16/32 by GGN that lets you convert between Jaguar homebrew formats and also to ROM & CD images. Read below for more info from the JiFFI doc: Q: What it's all about? A: In case you haven't figured it out yet, this is a program to convert between the various homebrew formats of the Atari Jaguar. More specifically: - COFF/ABS (mac/aln and smac/sln) - BIN/BJL (headerless, popular because of the BJL mod for the Jaguar) - Jaguar Server (v2 and v3, special header produced by ST assemblers mostly) - ULS (the phenomenally easy CD creator for homebrews from Reboot!) - ROM (read below for more info) Q: Why make such a program anyway? A: Well, there are lots of reasons. Off the top of our heads: - sh3 wanted to flash 2 homebrew titles on his Skunkboard and use it without lugging a pc with him to flash the games on the spot. To achieve this, GGN invented a (tiny) semi-automatic method to create a ROM file that booted the titles. We just thought it'd be a neat little program and expanded it further. - We can't think of anything similar from what we've seen so far. - With a few simple clicks, our collection increased 5-fold There are thoughts for further development of this (complete Jaguar binary file management tool - let us know if you'd find this extra functionality useful or have any suggestions) visit reboot.atari.org for more infos & download
  10. (3) Zero ?!

  11. I think I need to make anew logo to reflect that :-)
  12. JagView - A utility for displaying *.bmp files

    There's also http://www.jag-view.com/ - a site that breeds rough and smooth collies - the confusion might just be too much for some people
  13. Should he also add inane comments, bullshit thumbs and a load of egotistical wankers who think their opinion actually matters?
  14. As you can see and from what GGN said already, stuff is going into group dirs. Maybe people can use their FTP software to sort by type and only look at the file extensions they are interested in. The idea was every file in every format so nobody can later bug you to do mindless conversion they could do themselves if only they could be arsed - that's how it'll be staying!
  15. Agreed it is messy, but there are ways around that in future. As for JiFFI use - some people can't use it, they don't have a windows machine or are too scared of it
  16. Cinepak Jiffi?

    GGN had the idea to do that (look at old threads on AA) but ultimately it didn't seem worth the effort, even though the 'hard work' is already done by JagMod's tool.
  17. Slam Racer

    Is there a NEW version of painter? Besides the BJL demo rom and CD release? yeah there have been various cart releases by OMF & Gaztee I think, I think some people used the ST level designer to boost the levels it has (although it's so damn hard I'm not sure how many people will have seen them).
  18. Cinepak Jiffi?

    That was actually a plan of ours at one time, to do that & make use of JagMod's tool for conversion.
  19. Slam Racer

    Should ask Gordon to release that old version of Painter for free now.
  20. Soul Star fix?

    No, if they do anything with it, it won't be a half-arsed thing - it'll be a 99-100% thing or nothing I expect.
  21. Soul Star fix?

    Not actively. The game works and can be played all the way through (as CJ & Neo have done with the trainer mode active). But the corrupted videos need some attention to do the game justice - every corrupt frame needs touching up by hand. There's a few way to do this including reverse engineering the cinepak video end re-encoding it, or what Neo tried to do - capture it and edit it (results are obviously lossy). By far the best way would be to capture the footage using an emulator. VJ CD emulation is something that shamus will get around to looking at in time. Once VJ is up to the task, there's still a lot of work to be done by whoever is brave enough to hand-fix all those videos with glitchy graphics (the audio is not a problem, we've seen to that) but I think Neo & myself would give it a go. Maybe by the time that is all done there will be some kind of jagcd replacement device using SD cards or similar and the game won't just crap out 'cause it's running from CD-R
  22. Dance Dance Xirius Dance Party

    We're still all looking forward to a final version with some more fun additions
  23. BLACKOUT! Released now

    Well, there's the regular version that looks very letterbox on PAL (the version I have - I paid a *lot* on import as soon as it came out ;-) ) Then there's an E-version that is full screen for PAL. That's just from memory. I think there's a few carts with E-versions like this.
  24. BLACKOUT! Released now

    As for price - they've said they've allowed enough to cover the cost of their Alpines, EPROM burner and other stuff, and they've still come in at the same price as the last homebrew on cart, so it seems they did quite well (especially considering the quality of the physical production). So potentially, later releases will be cheaper. The PAL/NTSC problem is an object displacement issue (as I understand it), the kind of thing you get quite often before you get a good skeleton framework set up to work with. It's not present in stuff they've worked on after this, so shouldn't be an issue in future. Can't blame rush for not wanting to go back and work on this further, he's pretty much drawn a line under this game and wants to get on with other things - know the feeling.
  25. As promised, our new little side-scrolling shmup is released today at Sommarhack party in Sweden. They'll be far too busy BBQing anything they can lay their hands on to play the few Jaguars hidden among all those expanded ct6x falcons so we though we'd better make a post here and offer it for download. Head over to the new Reboot website for further details and downloads in all formats. There are also two different DVD covers and accompanying CD labels to grab, courtesy of Felyx - thanks to him! Massive thanks to Pac Man Plus whose discussions & assets helped get this game off the ground in the first place and whose 7800 game inspired our own - cheers, Bob! Are you ready to button bash like it's 1981?! Screenshot : Video : Webpage : http://reboot.atari.org/new-reboot/degz.html
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