SebRmv Posted July 31, 2014 Report Share Posted July 31, 2014 I can't remember where to find MadMac and ALN source code? Do anyone know that? Quote Link to comment Share on other sites More sharing options...
SCPCD Posted July 31, 2014 Report Share Posted July 31, 2014 madMac and ALn source code have never been available. But you can find an almost compatible assembler/linker version : rmac/rln available here : http://reboot.atari.org/new-reboot/rmacrln.html Quote Link to comment Share on other sites More sharing options...
SebRmv Posted July 31, 2014 Report Share Posted July 31, 2014 madMac and ALn source code have never been available. But you can find an almost compatible assembler/linker version : rmac/rln available here : http://reboot.atari.org/new-reboot/rmacrln.html Ok thanks! What are the (known) differences between these tools and madmac/aln ? Quote Link to comment Share on other sites More sharing options...
Cyrano Jones Posted August 1, 2014 Report Share Posted August 1, 2014 What are the (known) differences between these tools and madmac/aln ? RMAC/RLN mostly work, and when they don't - Shamus fixes them. The originals (and SMAC and SLN) are really, really broken. Especially in GPU areas. Quote Link to comment Share on other sites More sharing options...
TXG/MNX Posted August 1, 2014 Report Share Posted August 1, 2014 What are the (known) differences between these tools and madmac/aln ? RMAC/RLN mostly work, and when they don't - Shamus fixes them. The originals (and SMAC and SLN) are really, really broken. Especially in GPU areas. Is there a manual for RMAC I heard SMAC was more advanced then original MAC so I would like to know what's extra. Same for RLN Quote Link to comment Share on other sites More sharing options...
SebRmv Posted August 1, 2014 Report Share Posted August 1, 2014 What are the (known) differences between these tools and madmac/aln ? RMAC/RLN mostly work, and when they don't - Shamus fixes them. The originals (and SMAC and SLN) are really, really broken. Especially in GPU areas. Ok, so basically, is it ok to assume that RMAC/RLN are compatible with MadMac/ALN, but have fewer bugs? (the question is: can I switch to these tools without fearing that some of my old sources won't compile/link/work...) Quote Link to comment Share on other sites More sharing options...
Cyrano Jones Posted August 2, 2014 Report Share Posted August 2, 2014 What are the (known) differences between these tools and madmac/aln ? RMAC/RLN mostly work, and when they don't - Shamus fixes them. The originals (and SMAC and SLN) are really, really broken. Especially in GPU areas. Ok, so basically, is it ok to assume that RMAC/RLN are compatible with MadMac/ALN, but have fewer bugs? (the question is: can I switch to these tools without fearing that some of my old sources won't compile/link/work...) No. Yes. Probably These days they are pretty stable. however I've hit a few compatibility issues (which Shamus has fixed). It's kind of odd how bugs get found when people actually make stuff. No wonder Subqmod gave up during 'the dark decade' lol. Quote Link to comment Share on other sites More sharing options...
Zerosquare Posted August 2, 2014 Author Report Share Posted August 2, 2014 The originals (and SMAC and SLN) are really, really broken. Especially in GPU areas.What kind of bugs? I must have been lucky, but I haven't had any problems with Atari's ALN and MAC. Quote Link to comment Share on other sites More sharing options...
TXG/MNX Posted August 3, 2014 Report Share Posted August 3, 2014 The originals (and SMAC and SLN) are really, really broken. Especially in GPU areas.What kind of bugs? I must have been lucky, but I haven't had any problems with Atari's ALN and MAC. I heard smac was capable to produce better GPU assembler output, but I cannot find changes things added to this assembler any link or document ? Quote Link to comment Share on other sites More sharing options...
GT Turbo Posted August 3, 2014 Report Share Posted August 3, 2014 I heard smac was capable to produce better GPU assembler output, but I cannot find changes things added to this assembler any link or document ? 'better GPU output' in assembler ? GT Quote Link to comment Share on other sites More sharing options...
SebRmv Posted August 5, 2014 Report Share Posted August 5, 2014 The originals (and SMAC and SLN) are really, really broken. Especially in GPU areas.What kind of bugs? I must have been lucky, but I haven't had any problems with Atari's ALN and MAC. I am not surprised that Mac/Aln are broken. But as you, I must have been lucky because I can't remember having a serious problem with Atari tools. Quote Link to comment Share on other sites More sharing options...
Stephen Moss Posted August 6, 2014 Report Share Posted August 6, 2014 I heard smac was capable to produce better GPU assembler output, but I cannot find changes things added to this assembler any link or document ? I am not sure what you define as better, as I recall some of the changes he implement in addition to general bug fixes was to make it easier to run GPU in main. I have not read the full topics but a quick AA search show that the following may provide the information you are looking for http://atariage.com/forums/topic/136021-de...as-gift-to-all/ http://atariage.com/forums/topic/166190-ol...n-vs-smacvlink/ Alternatively Dr Typo may know, as I recall he made some post SubQMod changes/bug fixes to SLN and SMAC Quote Link to comment Share on other sites More sharing options...
TXG/MNX Posted August 6, 2014 Report Share Posted August 6, 2014 I heard smac was capable to produce better GPU assembler output, but I cannot find changes things added to this assembler any link or document ? I am not sure what you define as better, as I recall some of the changes he implement in addition to general bug fixes was to make it easier to run GPU in main. I have not read the full topics but a quick AA search show that the following may provide the information you are looking for http://atariage.com/forums/topic/136021-de...as-gift-to-all/ http://atariage.com/forums/topic/166190-ol...n-vs-smacvlink/ Alternatively Dr Typo may know, as I recall he made some post SubQMod changes/bug fixes to SLN and SMAC This what I meant indeed. But is .GPUMAIN addding all you need to allow code run perfectly from main ram ? Are there other new things, i read something about macro's maybe someone can write a small document what's new in SMAC. Quote Link to comment Share on other sites More sharing options...
Stephen Moss Posted August 11, 2014 Report Share Posted August 11, 2014 This what I meant indeed. But is .GPUMAIN addding all you need to allow code run perfectly from main ram ? I may be wrong and am not sure if I am quoting from the manual or recalling from a JFUK conversation with SubQmod but I believe it checks for and where necessary adds various NOPs required concerning pipelining around Jumps as well as checking/taking care of phrase(?) alignment requirements to make things easier for the programmer. Presumably you have tried PMing SubQmod at AA. Quote Link to comment Share on other sites More sharing options...
sh3-rg Posted August 11, 2014 Report Share Posted August 11, 2014 Presumably you have tried PMing SubQmod at AA. He sold up and moved on a long time ago (I bought much of his hardware, including a broken skunk and a broken Jag CD). He now plays Battlefield a lot instead apparently. Quote Link to comment Share on other sites More sharing options...
Zerosquare Posted January 5, 2018 Author Report Share Posted January 5, 2018 Added a very old (1992) version of the docs from Flare II, for curious people :) Quote Link to comment Share on other sites More sharing options...
Saturn Posted November 11, 2018 Report Share Posted November 11, 2018 On 9/2/2010 at 6:54 PM, Zerosquare said: Project Tempest A pretty fast Jaguar emulator, but not very accurate. It is no longer developed. Note : if something doesn't run with Project Tempest 0.95, try the 0.5 version from this page instead : it works better in some cases. I noticed the link to version 0.5 is down so I uploaded it here . Quote Link to comment Share on other sites More sharing options...
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