Jump to content

Using Tilemaps And Scrolling


Cyrano Jones

Recommended Posts

Hi,

 

I've just created a small article from old soure code. While is coded entirely in 68000, the code to do this task in ProjectOne is 100% GPU based. However I feel that the 68000 code makes it easier to get the concept of how this works over to people. The GPU code is available on request.

 

This code started out as a possible title screen for Tapperesque. Somehow, somewhere along the lines, it turned into part of a full game engine.

 

Anyway, you can find it hosted at http://reboot.dbug-automation.co.uk/Exampl...ps/tilemap.html.

 

Feel free to use this in your own games. We will make more code available shortly.

Link to comment
Share on other sites

  • 10 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...