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Posts posted by SCPCD
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Happy Birthday sh3-rg !!

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happy birthday !
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happy birthday kuk !
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Happy birthday Scrat !
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bonne anniversaire

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Happy Birthday stabylo !
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Happy birthday !
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hmm
I think that this could work.
And what about rewrite the encrypt algorithme on a PC and use directly CD image ?
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Happy Birthday MK !!
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I have seen the "irq_handler vblQueue[VBL_QUEUE_SIZE]" and "set_timer" function, but how can we add some interrupts handler that is called when an interrupt occured from other possible interrupts source on INT1 ? (from Tom or Jerry for exemple)
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Happy birthday !!!

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Happy birthday Tursi

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If I would like to run some C code from the cartridge memory, what sort of things should I pay attention ?
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Question about linking of C files :
global variable declaration in a C file are they added in the DATA section or in the BSS section ?
is malloc and memalign allocate memory into the BSS section ?
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Et allez, encore une excuse pour ne pas bosser pour Jagware
ben justement, ils travailent pour jagware !
ils preparent la releve

Félicitation pour vous 2 en tout cas

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ok thanks =)
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the OP list is double bufferedthis means that it is at the second vsync that you can be sure this will be displayed
ok

Another question :
if we use the scale of sprite, can the sprite manager compute the new position in X and Y of the sprite to be always centered on a point ?
or do we have to compute manually the position ?

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another question about the sprite manager :
is it double buffered ?
or :
at wich time the OP list is updated ?
for example :
if we attach a new object, then wait vsync, is it present on the screen or is it at the next vsync that it will be display ?
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I guess it is sufficient in most of the cases but maybe you were somethingto a tricky scenario?
In fact, it was because I would like to have a jump table before the main code to have the table at the same adresse for each compilation instead to make a copy at another location.
Why would one do that ?
It's to launch another bjl type application with a cleared environement.

Ok I will do a code to stop the GPU/DSP.
I have another question :
do the GPU code started with the init_display_driver or is it running by default ?
(same question with the DSP).
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I have two first questions about the Jag C library :
- is it possible to add specific initialisation/code before entering the "main" function ?
- can we "deinit" the library ?
=> desactivate GPU/DSP through a specific function ?
=> else how can we do make it properly ?

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Bonne anniversaire Matmook

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- what is the right way to fill a buffer with a constant value ?3-use B_PATD to set fill pattern and work with PATDSEL ?
- what is the right way to apply a logical operation to a buffer(for instance XORing with 0x80) ?
1 or 2, I don't think that this will change something significaly.
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Bonne annivesaire Zero

Zero 5 killer !!!
in Random chatter
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merci