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Jagware

TXG/MNX

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Posts posted by TXG/MNX


  1. Hi,

     

    The Ti89/92 has many nice games, mostly written in 68K or even GCC (TIGCC). The sources of lot's of games are free for download, I wonder how hard it would be to port the GCC code, we only need a few new libs I think...

     

    Which game on the Ti89/92 do you like the best to be seen on the jag?

     

    I like the mario ports and bomberman(dynablasters) these machines have...


  2. Will you make a GUI version for Windows aswell ?

     

    Currently I use Paint shop Pro and Artwork or Adobe Photoshop elements with an convertor that converts the color table to clut.

     

    Your tool seems to be nice, but I like GUI tools better...


  3. Hi,

     

    There is a working TOS for the jaguar, it would be nicer to have a MINT port for the JAGUAR, together with the jaguar CF cartridge as storage medium it would be something nice. MINT on the jaguar could bring networking/internet closer to the console.

     

    Would it be hard to adapt MINT to the jag?

     

    TXG/MNX


  4. Yes we do it !! THE sprite colision of the Jag is born !! SebRmv and me do it because nothing else to do (It's a big joke :P ). This routine is EXACT, yes no error in test, pixel test is done for being EXACT !!

    Thanks to Mandin Patrice for the idea. It's a GPU rout, french and english docs are included.

    THE routine : COLISION.ZIP

    SebRmv and GT :hug:

     

    Cool gonna check it out :) dit you also talk with Mandin Patrice about a port of SDL to the jaguar B) this would rule....

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