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TXG/MNX

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Everything posted by TXG/MNX

  1. Diamjag A New Game For The 64 Bits !!

    I like to beta-test I have 1 jaglink2, 2x catbox, 2x scatbox and a few jaglinks and atleast 5 jaguars
  2. Tigcc Vs Atari Gcc

    Hi, The Ti89/92 has many nice games, mostly written in 68K or even GCC (TIGCC). The sources of lot's of games are free for download, I wonder how hard it would be to port the GCC code, we only need a few new libs I think... Which game on the Ti89/92 do you like the best to be seen on the jag? I like the mario ports and bomberman(dynablasters) these machines have...
  3. Le UART bug ...

    I would be interested in the source code from the UART that uses the IRQ are they somewhere?
  4. Gasm Sources....

    Good job ;-) I hope this will end up as a complete new dev-kit
  5. A Jag Mega Demo, It's Possible ?

    I like to help but I am not even a newbie with coding on the jag...
  6. Diamjag A New Game For The 64 Bits !!

    Excelent work, real nice.... Good game except the music stops after 2 hours.... When can we expect a midi-maze clone for the jag ?
  7. The Removers'libraries

    Very good work ;-)
  8. Jaguar Image Converter

    Will you make a GUI version for Windows aswell ? Currently I use Paint shop Pro and Artwork or Adobe Photoshop elements with an convertor that converts the color table to clut. Your tool seems to be nice, but I like GUI tools better...
  9. Jaguar Image Converter

    GREAT !
  10. Jagwire, Usb For Bjl

    MEGA COOL hardware, anything loading faster then BJL rulez! A good thing for development. I hope this will be out soon to order
  11. Haute Résolution Sur Jaguar (et Mode Entrelacé)

    What's next? AVI hi-res playing on the JAG? Would be cool to play DVD quality, with the CF we can put an AVI from several hunderd Mb's on it ;-)
  12. Haute Résolution Sur Jaguar (et Mode Entrelacé)

    Cool so 640 x 480 with borders could become a new standard then
  13. Tos Or Mint?

    The link for TOS on jag here. Porting MINT could be easier... look at this. This document explains how-to port int to another platform with the minimal of patches. You find the info at the end of the document....
  14. About sprites collisions..

    Cool gonna check it out dit you also talk with Mandin Patrice about a port of SDL to the jaguar this would rule....
  15. Welcome to the non-froggies people !!

    Just want to say 'Hi' finally I could register
  16. About sprites collisions..

    I would like to see a routine that can do collision detection with 1 sprite and a register that can be read out to see with which sprites this sprite did have a collision. The most acurate collision detection would rule
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