Posts posted by Fadest
Don't expect to learn something useful from this, but here are the lastest version of source code for Dazed vs and Blackhole.
Remember that both games have mostly been coded in a one day&night effort during an AC event, so nothing has been pu on paper before, and most evrything is coded with GT favorite methode : "La Rache"...
Dazed could be a kind of Match-3 game but with some twist that has never been copied (and if you try, you will find why)
BlackHole is a Space War like game, up to 8 players (but honestly, never tested with 8 jagpads), IIRC there is only the game engine
Ok, don't know if one could find some interest in this, but here is what is probably the lastest version of source code of Project W. It should works with rotaries IIRC (with automatic detection), but not tested recently (the .bin file is also included in the archive)
I probably coulnd't be of any help if someone try to lose his mental health by reading it...
Sorry, no more Jaguar at home, and no will to come back to Jaguar coding right now. I kept all the ideas of this game somewhere, maybe it may revive on another (plat)form.
Remember the game was made in something like 12 hours, during night, so the code is really crappy.
I guess that a talented and motivated coder should better start from scratch. With the new tools available for the Jaguar, it sould be done pretty quickly... But it will not be me as I have my Jaga 2 years ago, maybe I still have the sourcecode somewhere, but belive me : it is really useless and crappy (can't imagine how many ugly coding things one can do at 5am...)
@GT : if you want an Amiga at home, I can give you one next time we meet, but be careful, the Falcon is usually very jealous and try to suicide itself %)
Bah... The Jag is like the Lynx : mp3 compliant
Btw, I have an even better excuse, I'm overbooked right now and have no time and no will to take some time to code
But congrats to you Linko for doing this great (but futile ) sound engine.
I had the same problem, fortunately, SCPCD repaired it. Kskunk told me that he could make a patch to use one of the other USB port (a modded BJL jag would have been required in order to flash the skunkboard), but he probably didn't write it as I found another solution.
This is not cancelled but I have not ork on this for a (long) while.
There are still some things to do for technology, to implement the market, but the biggest problem is that last time I tested it for a long time, I had memory corruption and program crashes, so I need to find why, but it is not easy to play for 1 hour or 2 in order to make a (nearly random) bug appear, and having to retry if I don't find why...
And of course, there are still no AI, and this will be a big job to implement.
Name : Downfall
Petit souci de copier/coller ?
Just think though, while you guys will be staring at monitors and playing old games, I'll be out in a field swinging burning objects round my head. But I think one thing is for sure: alcohol and good times will be had by both groups
This is a great idea, maybe we could make a burning Jag cartridges juggling contest
It is said it will not be the classic Tetris as found on Game Boy.
It could be The Next Tetris, Tetris Gaiden (which is used for RGC contests), Tetrisnoid (in fact, I guess it will not be this one ) or the silly thing I would like to do
Just to tell you that the theme of the coding challenge of the AC has been revealed : it will be Tetris.
So you can start working on graphs, assets & code if you want.
Specific rules should be known at the beginning of the context if I understood correctly.
Are you sure the new file use CR+LF as line end characters ?
Some code editors can detect format of existing files (in fact reuse same line character) but use their own setup by default ?
So maybe your 2 files are not really the same (do they have the same size in bytes ?)
Yes, nothing really impressing.
Last year, there was a set of rules, 3 of them were known before the convention (multiplayer game, goal zone, ?), so we could start coding (IIRC, nobody did), last ones (projectile, bonus/malus) were known just before or at the convetion but have been cancelled or ignored because we had imagined some concepts that did not fit with them . That gave Black Hole Jaguar (playable but lacks many things), Dragibug Jaguar (playable) and Baby poulpe Falcon (concept).
2 years ago, the goal was to make a version of Ladybug. That gave A bug's Lynx (playable), Ladybug first alpha (playable, and rewritten after the show in the Ladybug you know), and a Pacman clone on Amiga.
Years before, it was just a challenge on our (mostly my in fact ) own, first time, if was a challenge to code a jag game (for jag coder coder beginner in 24h) : Dazed. Second attempt, it was a stupid idea in the middle of the night : make a Jag (and Falc and PSX) version of Warlords : Project W.
My personal goal in this challenge is to have some playable, enjoyable is a plus of course. Basically, this is a reminiscence of my young years, when I only had a ST with monochrome monitor : we were used to draw some sprites, code some GFA gameplay, in 2 hours, then play all the evening with a crap game
As you can see, this is mostly for fun and for having something to do during night, instead of tying to play some obscure and/or insane games
Great, a new contestant for the coding challenge
(don't forget your C Vitamin, GT Turbo is in charge of Dragibus supply )
SubqMod site seems to be down, but via Google cache, you can access a copy of the download page, and files are still on line.
SubQMod Download page in google cache
(cf 2nd and 4th "Download" link)
I included both sources but I didn't try to compile them
Hope this can help you.
Edit : I just reread your message, you have a PowerPC laptop, so my post is inaccurate. Sorry
You may have a look on the archive jagdevoxxx86.zip on Belboz site
It seems to have sln, smac and also vbcc for C programming
(I have not test it as I do not have an OSX computer)
But, do you think that these 2 games are lucky to succeed?
We can never be sure, but when I saw the commitment Atari Owl and Starcat put in these projects, the work that has already been done (especially on AO's project, because EErivale restart from scratch - same ambition, but different gameplay), the fact that they are working on them for so many time, that EErivale is not only a videogame but a whole "cross-media" project (with novels, partially already written),... I am fully confident. But of course, they chosed a really hard and long road with this kind of game, so I'm not expecting them to be out this year and I hope they won't lose motivation.
I voted for Impulse X because it is really close to be completed, and I played it with my rotary at the last EJagfest. Iwas used to play Arkanoid clones with a mouse on ST/Falcon, but the rotary is a blast. I hope Impulse X will be released on cartridge (there will be a CD version, but cartridge was still an open option).
And there's nothing wrong with having had a Spectrum...
Of course not, but Spectrum has been a bit outclassed by Amstrad and Oric here, not mentionning ... Thomson
You have my Go for releasing the video
About friday night, in fact, I was waiting for you but didn't know what you look like. I saw a first group of 4 englishmen but obviously, it wasn't you. Then I get back to bedromm and spend 1 hour to make the skunboard driver work on my netboot I played a bit and start thinking of sleeping when I heard you. I had a quick look at your car, saw it has inverted control command and lots of stuff in it...
Saturday morning, I saw Gaztee & Linkovitch Atari TShirt at restaurant but the english part of my brain was not awaken yet
After the show, I saw a kind of miracle, we all know the proverbial german sense of efficiency, and english sense of anticipation. This is probably in a bar that this will give the best combination of talents At a time, you even had a spare beer in front of you, while you even haven't start the one before
But you know, the great thing about not drinking alcohol is that you remember everything the day after. On the other side, this is also the worst part of not drinking . Yes, I remember that you skinhead typical brits are in fact heavy metal fans that use to have 3 feet long hairs and a spectrum at home when they were young, not mentionning muguk passion for bubblegum machines when he was young
I swear the place should have been leveled, NOTHING worked
Nice pics !
Maybe all theses equipment have drink too much beer on saturday ?
Did you have some snow during your return trip ?
Btw, it was really nice to meet and (mostly) listen you, even with discussing would have been great too. I need to improve my english "quick understanding" skills before next time
I don't believe I've ever spoken a bad word about Jagware in any public forum, despite the number of bad things said about me by certain of your members at forums such as Yaronet, so this treatment is particularly perplexing.
I didn't remember reading something like this on Yaronet ???
Especiallu, numerous time. Usually, the Skunk is well appreciated here, even if only a few of Yaronet users have one (no official communication done here, but you are welcome to post in english if you want, like superfighter team, matashen, atari owl and some other s)
Fadest, successfully here in Paris, though it'll be a couple days till I am settled. Not sure how complex meeting would be and I wouldn't want you to drive an hour each way just for a lunch meet. But up to you.
Unfortunately, it will be very hard for me to come to Paris during working week, especially now that my sons sport activities have started again...
It would have been a pleasure to meet you, but I hope we will have another occasion.
[codename S.p.a.c.e] Development Log Topic
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I have found the last binary version, don't know if I put it here many years ago, so I put it right now.
Construction should be working, the game was too "slow" in my opinion, too much turns at the start to build your economy, and there is this problem of memory corruption that occured after 1 or 2 hours.
And no save of course...