SebRmv
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Posts posted by SebRmv
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Interesting.
If you agree, I'll try to incorporate this to my Paula emulator. (not sure that I have some free DSP ram for that though)
So, how do you plug a mouse to the Jaguar?
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Oh, oh, happy birthday GT!
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WTF ?!?
What do you get for 10€? A poster with a list of games?
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Oh, Happy Birthday !Strange, yesterday we were talking of one of your paper :-p
You mean one of my marvellous and numerous papers

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Thanks to all of you

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In the vbl int, like this:vbl:
bsr mod play routine
bsr update op list
vblack
rte
Also, I didn't call the setup interupt routine like you did in the example, as I don't use the complete rmvlib, just the mod player
I don't know if I can reproduce it or not, I will try to do it again.
Ok, in this case, just reverse the order in which you call the interrupts (ie update OP list before mod routine). This will solve the problem.
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I had some strange op list update problem with your replayer SebRmv, my sprites were flickering a bit.also, I didn't know what player to use, paula.o or sound.o ?
I tried the U235 engine, it's working fine, but the music is not correctly replayed (tempo problems)
seems like the new mod I use is not very u235 friendly :/
It should be paula.o, if I am right.
How do you update the OP list? Can you reproduce a minimal bug report? If yes, I would be happy to look at it.
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I don't really know what the status of Jagware is, but we (The Removers) certainly support and help to promote the Jaguar platform. In that sense, we are part of Jagware.
Individually, I am grateful to Jagware members who helped me in the discovery and understanding of the Jaguar platform. And I am happy to visit Jagware forums as there are lots of useful and relevant information.
Gunstar, I understand your criticisms regarding the price of Another World release.
Thanks to the RGC, the price is only 60€. This is not cheap, but this is not unreasonable.
If I had to publish the game on my own (ie creating my own company especially for that purpose), the price would have been not less than 80€ because of taxes.
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I am particularly proud of the new engine I made last year and I recommend upgrade to the new version, if you are still using the previous one.
I don't know however how it compares to U-235 sound engine.
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Congratulations!
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Thanks SCPCD. This is instructive, even if I won't use this finally, at least for AW.
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Ok then

Finally did it another way
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Hi guys,
I don't know whether this topic has already been addressed on the forum.
Is there a clean way to make a software reset on the Jaguar? I would like to implement the * + # combination like this...
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Happy birthday Orion!!!
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happy birthday man!
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In the file rand.s the function _srand starts as :-_srand: move.l d2,-(sp) move.l #random_seeds,a0 move.l 4(sp),d1 move.l d1,d2 moveq #RANDGEN_K,d0
Which means that the new seed for the random number generator is actually the program counter of the instruction immediately after the "jsr _srand" in your program and not the new seed you passed to the function.
It should be changed to :-
_srand: move.l d2,-(sp) move.l #random_seeds,a0 move.l 4+4(sp),d1 move.l d1,d2 moveq #RANDGEN_K,d0
Well spotted! Thanks.
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I fixed a bug in the survey (or is it a bug of chrome?).
I hope now everything works as expected.
Sorry for the inconvenience.
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Dear all,
I have set up a survey in order to evaluate the demand for Another World cartridges.
Please fill the form if you are interested.
We hope that the price of the full packaged game, including cartridge, manual and box will be no more than 60€ but as the price depends on the demand, you will be asked to answer several scenarii.
Cheers
Seb
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Does vbcc handle rodata and data sections?
And what about smac and sln?
If yes, that's great because the code would be clearer then.
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Do you need me to change the way I distribute the source files?
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Great! Thanks for doing this!
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I read quickly your first post. Are you sure it is needed to copy DATA section into RAM at startup?
Maybe it is a problem of Read-Only Data vs Data ? Clearly, it is assumed that Data are Read-Only. So if it's not the case, Data has to be copied in Ram.
In the Jaguar specific case, I think it is the programmer responsability to know which data should go in RAM and which could stay on the Cartridge.
For instance, for my Another World port, every single piece of Data is on the cartridge but it is loaded on demand in Ram when needed.
Otherwise, the game won't simply run, because of a lack of memory.
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For those of you who want to try but are afraid to install linux, I have set up a VirtualBox machine with the Removers development kit installed on it.
Download link is at http://removers.atari.org/softs/download.php under the name JagStation.
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As promised, I have just released a very simple example on how to communicate with the Skunkboard with rmvjcp.
(I needed to fix a bug in rmvlib & jlibc)
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Thanks guys!
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Just uploaded a new improved version of the sound engine. Removers'lib 1.3.2 available right now!Seb, the home page says that it was last updated in 2004 - maybe you need to fix this?

Also, great stuff!

I'll do it, I promise !
DSP-based Atari/Amiga mouse support code
in Development
Posted · Report reply
Thanks Matthias.
That's what I thought. So I need to invest in two plugs and a few wires
Cheers