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Posts posted by Zerosquare
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Thanks Seband a new binary distrib also
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Are you accessing the site by typing http://jagware.org/ by any chance ? If so, use http://www.jagware.org/ instead (note the www part) -- it's a known issue.My system won't cache the cookies for this board correctly - I can't stay logged in and it doesn't correctly show the new posts. :/ -
C'est rien, c'est Tempi qui fait son malin en ce moment

Oldie but goodie and still relevant, thanks Tursi !On the subject of 68k optimization tricks, I found this article a pretty cool list of specific techniques:
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Merci

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Merci à tous

Hélas25, c'est justement la dernière année ou on a le droit aux reducs
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For SCPCD, it was phpBB ; for Orion_, it was DotClear.what is the php script in question? -
Here's the video (I only kept the part relating to the JagCF) :
http://zerosquare.free.fr/jagcf_ac2007.avi
It did not happen at the same time (several months apart),Orion AND SCPCD ? Strange coincidence
it was apparently not the same person, and in both cases they just used a security flaw in a widespread PHP script. So it's probably just a coincidence (someone targeting random vulnerable sites).
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I believe it's no longer available online, as both Orion_'s and SCPCD's sites have been hacked and the data has been erasedthe link of the video does not work anymoreis it still available anywhere?

I'll try to reupload it tomorrow.
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Sounds great

Is it a one day event ?
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N'anniv Azrael

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Yep... but I was thinking about improvised multiplayer tournaments at conventionson the other hand Hubs/switches & TP cable are almost a standard today and cabling are most probably already done in a house..
It will still be possible, and with the computer handling the Internet access part, JagCF games won't have to worry about things like proxies and firewallsperhapps some day an online gaming would open new doors for jag fans.. (that cant go to rgc/jagfiest for a quick game with a friend...could easily game online with them...)
It's just a debug tool we'll use when writing the network codeAnyway nice to see progress! =) (though i didnt understand that Spy thing... (is it for eavesdropping on communication? isnt that just a debugtool? or is it actually usable for something usable?)
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We did not choose Ethernet because we wanted to keep the network feature simple and easy to develop for. The advantages are that almost everything is handled in hardware (the software "stack" is very small), and the connections are made using inexpensive and easy to find audio cables (no hubs/switches are needed).With an ethernet interface, all that would've been required is a wireless gaming adapter.
The port on the JagCF is a "USB device", not a "USB host", so it won't work, sorry.There is a company making a wireless USB connection, that may work.. -
Not directly, as the network will not be based on Ethernet and TCP/IP.If I wrote a telnet application, for example, would this work on the internet?This could be a nice feature.
But it could be implemented by connecting the JagCF (through USB) to a computer with an Internet connection, and running a "gateway" program on the computer.
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Same thing

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Hi swapd0!
Here are the latest Catnip news.
First, we've decided to integrate the USB updating and high-speed serial communication directly into the JagCF. This will be easier and cheaper for the users (and it simplifies a few things for us too
).My work is currently focused on this, so as to be able to release the JagCF (hopefully) soon.
For the BJL uploading feature, we have not decided what to do yet (there's no point of including it in the JagCF, since a custom protocol will be much faster and more reliable). One option I'm considering is releasing the PCB and schematics for free.
Regarding the Mac compatibility :
I did a test port of the software to MacOS X some time ago, and it seemed to work fine.
However I don't own a Mac (someone kindly lent me a iBook for the test), and I know next to nothing about Mac development, so I would need a volunteer to maintain the port and produce the binaries.
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If you ask SebRmv nicely, I think he'll explain all of this to you in Englishmaybe but it's french
I rather have a good english version....
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Hi,How active is this topic, I would love to see a cross gcc to compile for the jag...
TXG/MNX
Is this not what you're looking for ? :
I use a cross gcc (old version 3.3.6) to compile 68k code and I interface this with assembly code that I assemble with MadMACThen I link all together with ALN
Please check this:
http://removers.free.fr/spip/article.php?id_article=92 (in French)
and the tools/libs/sources there:
http://removers.free.fr/softs/download.php
Cheers
Or do you have something different in mind ?
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I've noticed that every time my computer's IP address changes, I have to log in again with my username and password. On other Invision-based forums (such as AtariAge), I don't have to do this (as long as I don't delete the forum cookies, of course).
Is it a deliberate choice ? Can this be changed ?
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Very cool !
I've always wanted to try homebrews on Virtual Jaguar.
Thanks Orion_

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[offtopic]
Hi swapd0, nice to see you back !

[/offtopic]
Updated Bjl Loader Program
in Computers
Posted · Report reply
(old posts are there, I chose to create a new topic to have a central location for download and comments)
I've just updated my modified version of Bastian Schick's and friends BJL uploader program, called lo_inp, which supports Windows NT/2000/XP. Support for Linux has been (re)-added (by special request from SebRmv
, and minor tweaks have been made.
Enjoy, and please give feedback !
lo_inp.zip