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Everything posted by GT Turbo
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Yes , Atari docs and bugs for people who have nothing to do
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D'accord avec AZ, faudrait garder un oeil dessus, les docs Atari c'est assez suffisant pour se faire c.... pour éviter que des petits malins en rajoute dans le wiki, sinon c'est ok pour moi. Gt
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You're right Seb, no O_BRHALF objects in my sprite manager. But bit 14 until 16 give 3 bits so 0 to 7 is possible to have a 4. Bit 14 until 15 give as you has said, 0 to 3 so no 4 GT
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A little point who can be a big point, it's about A.I. Who know something in that ? Because it's nice to got a lot of sprites, but if ennemy's are stupid that's not very interresting, so you know which technic to use for doing this better ? GT
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Ca fonctionne en RVB, mais cela peut faire des effets bizzares, je l'utilises actuellement sur un jeu, je vais le retirer car en RVB ca fait pas pareil qu'un CRY (Supposition, du a la structure des points). Tu affiches tes sprites avec ce bit placé et tu n'as aucun sprite a l'écran ? english That run in RGB, i use it in a game, but i will kill it because in RGB that run not very good, like in CRY (I think, due to the pixel structure). Do you display it with RMV bit set and nothing on the screen ? GT Orion, juste one question, you've done an error in writing ? Because th RMW bit is in the second phrase GT
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[french] Bug de la doc, perso sur ma doc j'ai bit 14-16 ce qui fait 3 bits, donc c'est bon et cela est correct sinon mon gestionnaire de sprites ne fonctionnerais pas [english] Seb, i my doc that's bit 14-16, and that's OK i use it in my sprite manager GT [french] Ces deux branch objects permettent d'arreter le décodage de ta liste si Ypos est inférieur ou supérieur au VC (Compteur vertical), visuellement si tu les a pas, certains sprites peuvent perdre des lignes, quand tu as plusieurs sprites cela se vois pas, mais essaie avec un, la première fois que j'ai affiché une liste sans ces deux bras, mon premier avait quelques lignes en moins au début de celui ci [english] This two branch objects can stop the list display if the Ypos is greater or lower than the VC (Vertical Counter), if you try to display a OP list without them, some sprites can lost some lines. GT
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Do the doc Zerosquare, we will try to do it GT
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Haute Résolution Sur Jaguar (et Mode Entrelacé)
GT Turbo replied to Zerosquare's topic in Development
It runs nice in 60 Hz mode I have onyl tried the 13xx*5xx ! -
For people who has done a game, if you want to publish it and you've got any links or people who can do it or you don't like to do that contact Pocket on this forum. He belongs to the Retro Gaming Team (Team who has organized the Atari Connexion), he can surely help you GT
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Welcome here Tursi, use english , there is no problem, happy that non french people join this community !! GT Turbo
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Haute Résolution Sur Jaguar (et Mode Entrelacé)
GT Turbo replied to Zerosquare's topic in Development
[english] You know what ? Zerosquare come back faster and harder, yes because he has done a 1376x576 picture on a Jaguar !! [french] Zerosquare revient avec un : 1376x576 sur une Jag, on commence a se demander ou sont les playstations (Première du nom mais elles sont ou ? Mais elles sont ou ? Zero tu comptes t'arreter la ? Question en passant ) GT -
Haute Résolution Sur Jaguar (et Mode Entrelacé)
GT Turbo replied to Zerosquare's topic in Development
Lol !!! -
Haute Résolution Sur Jaguar (et Mode Entrelacé)
GT Turbo replied to Zerosquare's topic in Development
High res game ? The new standard on Jag ? Hope you're right TXG / MNG, I hope too that will be used by a lot of people, that can give very nice picture GT -
C'est vrai qu'un petit jeu sympa dans le style, serait super chouette sur Jag, perso pour l'instant je me lances pas dedans, car dejà quelques projets en cours, mais si une équipe est prète a attendre. Dès qu'un des jeux est fini je suis ok pour le code, mais clea risque quand meme d'ètre un peu long GT
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I haven't tested in real life even in theory, perhaps someone else like SCPCD or Zerosquare. GT
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[english] Welcome here Romualdl [francais] Salut a toi et bienvenue ici
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Haute Résolution Sur Jaguar (et Mode Entrelacé)
GT Turbo replied to Zerosquare's topic in Development
Enjoy this great picture and hi res mode by Zerosquare : -
This week end some Jagware members has gone near Paris, in a little city called Congis-sur-therouanne, where the A...i Connexion has taken place. SCPCD has done the first public demo of the Jag CF, let's have a look on some photos : That will give you a little freeze when you see that you need less than 4 seconds for loading 4 Megabytes !! And the streaming audio demo, that rocks !! Imagine 44 Khz 16 bit stereo streaming that will give you a lot of new possibilities for new sound track !! and the PS2 support, using a PS2 mouse without anything to add or modify in the Jag !! Some new adventures games can born !! Some germans people come on at this nice party : Twh, Krad and Lotek Style of TSCC, hope Ray you can come with next time, we will be very happy to meet you Thanks to all the Retro Gaming team for this beautiful week end and see you for the next party !! (Retro Gaming A...i Connexion webpage) GT Turbo Edit : i forgot : Atomix CD was distributed freely to all people presents here
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Hier soir il me fallait des nombres aléatoires, une routine pour cela. J'ai essayé de bricolé un truc comme sur les micros Atari (Utilisation de registres en mouvement, adresse de décodage de l'écran, etc..) mais petit soucis, les 3/4 des registres ne sont accessibles qu'en écriture, les seules accessibles en lecture, ben la synchro est t'elle qu'ils ne sont pas si aléatoires que cela, donc je suis prèt a tout prendre. GT
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Macronator is back
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For serial speed and Cts / Rts support, i will take a look Zero
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You know what ? Another Removers in the place !! Welcome Stabylo !! [french] Vous savez quoi les Removers envahissent la place !! Bienvenue a toi Stabylo !!
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Si je l'ai vu mais cela change rien a mon petit soucis GT
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Bjl is not interresting as you has said, we want only a (very) fast upload, that's all !! GT Turbo
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I was thinking about something like using STE/Falcon joy extended ports, because of the speed, and it was easy to use. Because we don't know for Ethernat card, and in this case of thing only Falcon+CT60+Ethernat users can do Jag coding, that's too limit GT Turbo